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| Guitar Hero III: Legends of Rock - Overview |
Platform: Xbox 360
Publisher: Activision
Developer: Neversoft
North American Release Date: 28 Oct 2007
European Release Date: 23 Nov 2007
Austrailian Release Date: 07 Nov 2007
Genre: Music
ESRB Rating: T (Teen (13+))
Maximum Offline Players: 2
Maximum Online Players: 2
Play Modes: Cooperative,Mulitplayer,Online Cooperative,Online Multiplayer,Single-Player
Controllers: Guitar Controller
Number of Disks: 1
Gametalk Member Score: 0
Game Summary: The Guitar Hero III: Legends of Rock gameplay remains unchanged from previous titles in the series; the player must hit notes as they scroll towards the bottom of the screen in time with music in order to maintain their performance and to score points. Hitting notes using the guitar controller requires strumming the strum bar while holding down the correct fret button(s). Playing with the standard controller only requires the correct button to be pressed. Notes can be sustained (in which the fret button(s) must remain held until the note is complete) and can also form a chord (two or three notes played together; however the song "Go That Far" by the Bret Michaels Band features four note chords on the rhythm guitar track on expert difficulty. It is the first song that features four note chords in the Guitar Hero series; the Joe Perry Guitar Battle in Guitar Hero: Aerosmith is the only other song in the series which features a four-note chord.). The game also simulates hammer-ons and pull-offs for sections with a rapid series of notes. Missing a note will cause a performance meter to drop; if this meter drops too low, the player will fail the song, represented in-game by the band being booed off the stage. A string of 10 consecutive correct notes earns a multiplier to increase the player's score (up until four times), and special sections, marked by starred notes, can be used to build Star Power; when released (by tilting the guitar controller up vertically or hitting a button on a standard controller), the player's multiplier is doubled, the performance meter increases faster when a correct note is hit, and there is less of a penalty for missing notes. As with the previous games in the series, Guitar Hero III contains four difficulty levels: Easy (which uses three of the fret buttons); Medium (which makes use of four of the fret buttons); Hard (which utilizes all five fret buttons); and Expert (which adds no new fret buttons, but increases the number of notes and the general difficulty).
Contributor:
Date Added: 2008-07-09 16:35:11 by JasonD
Date Updated: 2008-07-20 11:44:55 by LaminatedSmore








